Finally, broken glass windows will now act as soundgates, allowing you to hear audio through them, which wasn’t the case previously. The (iconic) music from the Fashion Show itself now uses an occlusion modifier to ensure a smooth propagation throughout the entire palace without any dropouts. This results in a more realistic propagation from room to room, such as being able to hear the water from the fountain at the entrance when you are in the 3rd floor attic room. New Occlusion System: We’ve changed the occlusion system and adpted the rooming and soundportal setup to use our 3D propagation tech, rather than 2D. This work was done last year, but never implemented. We’ve overhauled the audio properties of the Paris map, to bring it in line with the current standards. We’ve resolved an issue where the words in the UI or on the in-game map could occasionally ‘dance’ when the player quickly moves the camera or scrolls across the map. We’ve updated the image of the Agent 17 suit that is shown when the challenge is unlocked, to better reflect what the actual suit in the inventory looks like.
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